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Hilma Markinhuhta

Technical Artist

Showreel

Portfolio

Projects exploring real-time graphics, visualization, animation and interactive experiences.

Unreal Engine 5 ( Solo project )

A custom shader created in Unreal Engine 5 combining cel shading, outlines and a kuwahara filter using Blueprints, with a wide range of adjustable settings.

Blender ( Group project )

Group project created in collaboration with Mio, focused on product visualisation of a sofa bed trough animation in Blender.

Unreal Engine 5 ( Solo project )

An interactive configurator developed in UE5 with focus on realism and user experience friendly UI.

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Blender ( Solo project )

A collection of rendered images of my very first 3D projects in Blender.

Blender( Solo project )

My first animation project in blender. Including modeling of the frog and enviroment, rigging of the frog as well as material animation.

Let´s get in Touch

I am happy to answer any questions!

076-2468670

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